Online Gaming Market

Online Gaming Market: Global Industry Trend Analysis 2013 to 2017 and Forecast 2018 - 2028

Online Gaming Market Segmented By Type such as Mobile Games, Pay-to-Play Games, Free-to-Play Games and Pay-in-Play Games

Industry: IT and Telecommunication

Format: PPT*, PDF, EXCEL

Delivery Timelines: Contact Sales

Report Type: Ongoing

Report ID: PMRREP23314

Report Price

$ 4900*

Pre Book

Market Overview

The online gaming market has evolved at a rapid pace over the past decade and a half. From ‘game & watch’ games to highly popular open-world online games, video games have come a long way in terms of both – graphics and the overall gaming experience.

Out of all the digital trends that have garnered considerable traction over the past few years, the online gaming sphere is at the forefront. The online gaming market is booming at an impressive pace due to an array of factors such as increasing penetration of affordable internet, access to online games, and large-scale development of unique and engaging multiplayer games.

Digital Sales Peaking amid COVID-19 Pandemic

The advent of novel technologies including virtual reality, cloud gaming, augmented reality, has played an imperative role in elevating the uptake of online games over the past few years and the trend is expected to continue over the forecast period.

Another factor that is expected to boost the demand for online games is the rise of the competitive gaming industry. The online gaming market has paved the way for an array of online streaming platforms such as Twitch and YouTube among others. The onset of these streaming platforms has played a key role in pulling in large audiences and boosting sponsorship deals with online broadcasters and individual streamers.

While the shift toward online gaming gained considerable momentum over the past decade, the advent of the novel COVID-19 pandemic is expected to provide a substantial boost to the online gaming market. The gaming industry in the U.S. is tipped to generate more revenue than the movie industry in the upcoming years out of which, the online gaming market is projected to have a considerable contribution.

Cross-platform Gaming Coming to a Reality

The significant progress and evolution of online and digital gaming models is a major factor that is expected to drive the demand for online gaming. One of the leading factors that are expected to play a critical role in the development of the online gaming market is the advent of cross-platform gaming.

Gamer developers and vendors are increasingly focusing on consolidating their position in the competitive market landscape by rolling out games that are compatible with a myriad of gaming platforms such as Xbox, mobiles, personal computers, and play station to name a few.

Several gaming companies have identified the need to develop online games for all platforms to expand their consumer base. The gradual shift toward cross-platform gaming is a leading trend that is expected to propel the growth of the online gaming market over the upcoming years.

Streaming Platforms Pull-in Large Audiences as Gaming Celebrities Gain Popularity

Over the past few years, as the online gaming market continues to expand at a staggering pace, with it, online streaming platforms have garnered considerable traction. As online gaming continues to become mainstream, the demand for gaming tutorials and play through videos has witnessed a notable surge.

In the current scenario, several upcoming players, professional gamers, and gaming celebrities are increasingly using streaming platforms such as Twitch and YouTube due to which, large audiences are tuning in to watch their favorite streamers and games – a win-win situation for both; the streamer and the audience.

Online streaming trend is set to provide a massive boost to the growth of the global online gaming market over the next few years. While online gaming streaming platforms such as Twitch continue to gain popularity, content creators involved in the online gaming market are increasingly using YouTube to upload pre-gaming recorded content to draw audiences.

As online gamers continue to find value in these platforms in terms of engagement and monetary benefits, online streaming platforms are set to gain considerable popularity over the upcoming years.

Digital Sales Peaking amid COVID-19 Pandemic

The advent of novel technologies including virtual reality, cloud gaming, augmented reality, has played an imperative role in elevating the uptake of online games over the past few years and the trend is expected to continue over the forecast period.

Another factor that is expected to boost the demand for online games is the rise of the competitive gaming industry. The online gaming market has paved the way for an array of online streaming platforms such as Twitch and YouTube among others. The onset of these streaming platforms has played a key role in pulling in large audiences and boosting sponsorship deals with online broadcasters and individual streamers.

While the shift toward online gaming gained considerable momentum over the past decade, the advent of the novel COVID-19 pandemic is expected to provide a substantial boost to the online gaming market.

The gaming industry in the U.S. is tipped to generate more revenue than the movie industry in the upcoming years out of which, the online gaming market is projected to have a considerable contribution.

Cross-platform Gaming Coming to a Reality

The significant progress and evolution of online and digital gaming models is a major factor that is expected to drive the demand for online gaming. One of the leading factors that are expected to play a critical role in the development of the online gaming market is the advent of cross-platform gaming.

Gamer developers and vendors are increasingly focusing on consolidating their position in the competitive market landscape by rolling out games that are compatible with a myriad of gaming platforms such as Xbox, mobiles, personal computers, and play station to name a few.

Several gaming companies have identified the need to develop online games for all platforms to expand their consumer base. The gradual shift toward cross-platform gaming is a leading trend that is expected to propel the growth of the online gaming market over the upcoming years.

Streaming Platforms Pull-in Large Audiences as Gaming Celebrities Gain Popularity

Over the past few years, as the online gaming market continues to expand at a staggering pace, with it, online streaming platforms have garnered considerable traction. As online gaming continues to become mainstream, the demand for gaming tutorials and play through videos has witnessed a notable surge.

In the current scenario, several upcoming players, professional gamers, and gaming celebrities are increasingly using streaming platforms such as Twitch and YouTube due to which, large audiences are tuning in to watch their favorite streamers and games – a win-win situation for both; the streamer and the audience.

Online streaming trend is set to provide a massive boost to the growth of the global online gaming market over the next few years. While online gaming streaming platforms such as Twitch continue to gain popularity, content creators involved in the online gaming market are increasingly using YouTube to upload pre-gaming recorded content to draw audiences.

As online gamers continue to find value in these platforms in terms of engagement and monetary benefits, online streaming platforms are set to gain considerable popularity over the upcoming years.

Videogame Sales Witness Staggering Growth amidst COVID-19 Crisis

The advent of the novel COVID-19 pandemic has deeply impacted the growth of several core industrial sectors. However, the online gaming market is one of the very few industries that is expected to benefit from the ongoing global crisis as more and more consumers are increasingly turning to online gaming while abiding with the lockdown and social distancing guidelines laid down by the government authorities.

Due to the extensive lockdowns, the number of online gamers has witnessed a drastic surge over the past few weeks and the trend is likely to continue until the pandemic subsides. Sales of online games are booming and breaking records amidst the COVID-19 crisis.

For instance, in Japan, around 1.8 million copies of Nintendo’s latest addition to the Animal Crossing franchise were sold in March. In addition, the gaming title sold more copies during the lockdown period in comparison to the launch sales.

Analysts at Persistence Market Research are of the opinion that the spike in the sales of online games is primarily driven by the coronavirus outbreak. While the sales of online games continue to move in an upward trajectory, online gaming viewership has also witnessed a drastic growth over the past couple of months.

Both these trends are expected to provide a boost to the global online gaming market during the COVID-19 crisis. Due to the recent turn of events, digital sales of online games are projected to scale new heights particularly in 2020 as retail sales continue to decline. The projected growth in digital sales is expected to keep the ball rolling for the online gaming market during the COVID-19 pandemic.

All in all, the online gaming market is expected to witness a short-term boost during the COVID-19 pandemic. The mobile gaming industry coupled with substantial uptake of online gambling games is likely to provide winds to the sails of the global online gaming market during the upcoming years.

Game developers and vendors are expected to focus on enhancing the overall gaming experience, minimize the number of glitches & bugs, and make the games more accessible to the gaming community.

Videogame Sales Witness Staggering Growth amidst COVID-19 Crisis

By Type
  • Mobile Games
  • Pay-to-Play Games
  • Free-to-Play Games
  • Pay-in-Play Games
By Age Group of Player
  • Below 10 Years
  • 11-18 Years
  • 19-24 Years
  • 25-34 Years
  • 35-44 Years
  • 45 and Above Years

Online Gaming Market: Key Players

Some of the key players of online gaming market include, Peak Games, Gree, Electronics Arts, Bwin. Party Digital Entertainment, King Digital Entertainment, Arkadium, Playdom, Fun Technologies, Riot Games, NCSOFT, GungHo Online, Giant Interactive, Zynga, Wargaming, Tencent, Microsoft, Sony Corp., Activision Blizzard, Ubisoft, Sega, Konami, Valve and Others.

The report covers exhaustive analysis on-

  • Online Gaming Market Segments
  • Online Gaming Market Dynamics
  • Historical Actual Market Size, 2015-2019
  • Online Gaming Market Size & Forecast, 2020-2030
  • Supply & Demand Value Chain
  • Online Gaming Market Current Trends/Issues/Challenges
  • Competition & Companies involved
  • Online Gaming Market Value Chain
  • Online Gaming Market Drivers and Restraints

Regional analysis for Online Gaming Market includes

  • North America Market
  • Latin America Market
  • Western Europe Market
  • Eastern Europe Market
  • SEA and other APAC
  • Japan
  • China
  • Middle East and Africa Market

Report Highlights-

  • Detailed overview of parent market
  • Changing market dynamics of the industry
  • In-depth market segmentation
  • Historical, current and projected market size in terms of value
  • Recent industry trends and developments
  • Competitive landscape
  • Strategies of key players and product offerings
  • Potential and niche segments/regions exhibiting promising growth
  • A neutral perspective towards market performance
  • Must-have information for market players to sustain and enhance their market footprint

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Companies Covered in This Report

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